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Advanced [show]


Dentratha Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her crest is short and red. She has several tiny amber earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She has achieved small success as a Masseuse.

Motivation: Sabotage a competitor.

Ideals: Optimist, Fighting. Flaws: Secretive. Bonds: Rich, Job. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Dentratha Beryntolthropal, Female Dragonborn Warrior 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red spinel (100 gp).


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white crest is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Greethen grew up listening to his father's many stories. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 8
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp.


Social Check DCs


Corkitron Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He keeps his long brown hair kept up in a rat tail. His brown eyes peer out from beneath his top red hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Disciplined, Entrepeneur, Logical. Flaws: Ugly. Bonds: Job. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Corkitron Bigheart, Male Halfling Expert 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 8 (-1)17 (+3)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (6 gp). White pearl (50 gp). Golden yellow topaz (200 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in brown turtlenecks beneath a grey coat with white slacks. He has wavy yellow fur. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Impulsive, Racist. Bonds: Poor, Slave. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Dagger In the Wind, Male Tabaxi Adept 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 140 pp. Smoky quartz (60 gp).


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her kukri always slung over her shoulder. She carries a battered club and tarnished kukri as well. Her fur is brown and curly. She has a dull look in her green eyes.

Personality: Emerald is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Emerald's homeland. Emerald decided to take the middle way and become a bodyguard. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Nature, Immigrant. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Emerald In the Wind, Female Tabaxi Barbarian 5
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 60 pp.


Social Check DCs

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