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NPC Generator

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Advanced [show]


Felosial Ariessus, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, typically a more casual-formal manner. Her brown hair is knotted and matted. She has a dull look in her blue eyes.

Personality: She is calm most of the time but flees social interaction. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found.

Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Felosial Ariessus, Female Elf Aristocrat 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1400 gp. Pink pearl (60 gp). Silver pearl (60 gp). Onyx (30 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear grey tank tops with blue skirt. She is bald on top and has large chestnut tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.

History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Poor. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Alice Pinkerton, Female Human Fighter 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. 1 Silver holy symbol.


Social Check DCs


Alice Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and carries kukris. She sports blonde long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alice Cooper, Female Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Dwarven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Morkral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His silver hair is singed and shortened. He has amber eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Morkral Foamtankard, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1500 sp. 1 Breastplate.


Social Check DCs


Pelt Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tattered old clothes. She keeps her long beige fur kept up in a rat tail. She has a dull look in her yellow eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Pelt is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their son. She worked as a Shipwright, and she later adopted a second son.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt Of Ale, Female Tabaxi Rogue 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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