Randal Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Artistic. Flaws: Addict. Bonds: Immigrant. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Avelina Hallewell, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She sports auburn long hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Avelina has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want her driven away.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Slave. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 700 sp. 1 Banded mail.
Theodoric Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy black hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Bellfounder.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Secretive. Bonds: Rich, Job, Family. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 1100 gp. Azurite (6 gp). Chalcedony (60 gp). Black pearl (1500 gp). 1 Minor magic item.
Ovak Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. Her hair, while still mostly silver, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.
History: She got into the Carpenter business at a young age. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now owns her own business.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and to be a ploughman again
Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1000 gp. 1 Minor magic item.
Mardred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. She has wavy silver hair. Her gray eyes are slightly larger than normal.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Mardred was born with her father's beautiful face. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by giants. Mardred was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Many giants want her driven away; and she has money and likes to spend it
Ideals: Passionate. Bonds: Attractive, Rich, Slave, Enemies. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Red-brown spinel (40 gp). Jade (40 gp).
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