Veit Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears brown cloth garments or leather armor. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Veit was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Everburning torch.
Arara Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue coat over a black low-cut shirt, and a top hat upon her head. Her hair is greying and her face has many wrinkles. Her eyes are likewise brown.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Mercenary, but she got bored and became a Barrister. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Further expansion of business.
Ideals: Athletic, Logical. Flaws: Selfish, Disease. Bonds: Job. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 7)
Armor Class 8
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. A small bag of saffron. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krusk Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He wears a tight fitting white shirt and pants. His tied-back hair is golden. He has a dull look in his gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east to a Server, Krusk learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Bonds: Job, Adventurer. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 11)
Armor Class 14
Hit Points 117 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1500 gp.
Patrick Nibley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His hair is white and curly. His eyes are likewise green. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls.
Ideals: Professionalism, Entrepeneur. Bonds: Poor, Attractive, Enemies. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Duvamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her bow ready. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the west. Through the years after Duvamil was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Duvamil's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Duvamil and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Brewer
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 250 gp.
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