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NPC Generator

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Advanced [show]


Seere Fear, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a black costume with the symbols of magic on her torso. She keeps her black hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Seere took refuge in the ruined castle and found the beat up sai and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Greedy. Bonds: Rich, Slave, Nature. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Seere Fear, Female Tiefling Commoner 8
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 19 (+4)11 (+0)
Skills Insight +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Delre Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bald on top and has large golden tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Ugly, Secretive. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Delre Glanhig, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 170 gp. 1 Magnifying glass.


Social Check DCs


Virra Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her blue robe and has her scythe always slung over her shoulder. Her chestnut hair, when down, is lengthy. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by giants. Virra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She wants nothing more than to rejoin the army; and a rival would like her out of the picture

Ideals: Disciplined, Extrovert. Bonds: Military, Attractive. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Virra Rofferton, Female Gnome Monk 9
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: Coral (50 gp). Rose (30 gp). Amber (50 gp). Chrysoprase (30 gp). Amber (50 gp). Red-brown spinel (50 gp). Coral (50 gp). 1 Minor magic item.


Social Check DCs


Cressel Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in green turtlenecks beneath a blue coat with red slacks. His hair is brown and very short. His white eyes dart from person to person.

Personality: Cressel hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Artistic, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Cressel Wary, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)12 (+1) 6 (-2)13 (+1)
Skills Arcana +4, Insight +1
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His black hair is unkempt and raggedy. This green eyed westerner is not easily forgotten.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the north. Nicholas was born on a far western forest where he grew up under the tutelage of his mother, an expert Sellsword. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Mercenary again; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Nicholas Tyndall, Male Human Druid 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs

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