Georgina TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is physically well-built. Her white hair is knotted and matted. She wears a mask on her face.
Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.
History: Born to a Engraver, her mother struggled to pay the bills. She dropped out of school before completing her studies. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Professionalism, Logical. Bonds: Attractive, Job, Poor. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +2
Possessions: 35000 sp. 1 Minor magic item.
Fax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large green jacket. His black crest is still thick. His red unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Military. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp. Amber (70 gp). Sard (40 gp). Rose (40 gp).
Skog Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length golden hair. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. Through the years after Skog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Skog's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Half-Orc compassion; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Star ruby (900 gp). Rock crystal (30 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phelaia Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, green, dusty cloak. Her chestnut hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.
Motivation: To be a Barkeep again; and wants to work out more often
Ideals: Philantrophist, Athletic. Bonds: Adventurer, Nature, Job. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 13)
Armor Class 11
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2700 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilde Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. She wears a colorful flower in her red hair. She wears a mask on her face.
Personality: She likes to make people angry or surprised. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
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