Wiggan Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. With a patchy black beard and wild black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Wiggan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Fighting. Flaws: Ugly. Bonds: Military, Rich, Adventurer. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Gold and ruby ring (2000 gp).
Thradal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Professionalism, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 106 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 100 pp. Peridot (60 gp). Jasper (60 gp). Sardonyx (60 gp). Obsidian (13 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Peridot (60 gp). Banded agate (13 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Einkil Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a brown suit. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Einkil will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Animal Trainer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and regain custody of his son
Ideals: Extrovert, Opinionated. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3000 sp.
Quick Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. He wears his black fur up. His blue unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.
History: Born in the north his family was never financially stable. A freak accident while working with his Roofer father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
Possessions: 160 pp. Golden yellow topaz (500 gp).
Thorpe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts, and he perpetually has his kukri ready. His chestnut hair is smooth and relatively long. His eyes are gray and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thorpe is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +3
Possessions: 800 gp. Hematite (15 gp).
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