Silent Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has done her best to style her gray fur to look like a famous performer. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 18 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Celestial, Gnome, Goblin
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
Possessions: 90 pp. Tourmaline (110 gp). 1 Minor magic item.
Kûga Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears an entirely white suit with green socks and a vest with buckled shoes. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: He got into the Guard business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Athletic. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 136 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4
Possessions: 100 pp. Citrine (60 gp). Smoky quartz (60 gp). Silver pearl (150 gp). Coral (150 gp). Red-brown spinel (150 gp).
Faran Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Faran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was raised in a white middle class family as the only child. In his 16th year, his parents were killed by a dire rats raid, leaving Faran alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and retire the richest man in the south
Ideals: Entrepeneur, Extrovert. Flaws: Addict. Bonds: Enemies. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. 1 Banded mail.
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He has no fur. His amber eyes peer out from beneath his top brown hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero
Ideals: Professionalism, Gifted. Flaws: Ugly, Hedonist. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Ermina Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is lengthy. Her skin is flawless and her green eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is a very good compulsive liar and kleptomaniac.
History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Criminal record. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
