Torinn Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His crest is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. Torinn was born on a far southern desert where he grew up under the tutelage of his father, an expert Dyer. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
Myria Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has slicked back auburn hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the west. Through the years after Myria was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Myria's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 40000 cp.
Falkrunn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is lengthy and is close to two feet long. Her brown eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food she seems plenty friendly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her mother raised her in a mountain cabin. A freak accident while working with her Map Maker father left her crippled. She now spends her time doing works of charity.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reirak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" western man, he is dressed in a clean grey cloak covering his clean studded leather. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: Reirak was born in the west. At a young age he loved to build and create. Cursed with a spirit at a very young age, Reirak has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and he is content
Ideals: Persistence. Flaws: Mundane, Shy, Disease. Bonds: Attractive. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 390 gp. 4 Alchemist’s fire.
Beast Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long orange fur kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Bonds: Rich, Attractive, Criminal record, Religious. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp.
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