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Advanced [show]


Torinn Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His crest is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. Torinn was born on a far southern desert where he grew up under the tutelage of his father, an expert Dyer. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Torinn Umbyrphrael, Male Dragonborn Sorcerer 6
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Myria Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has slicked back auburn hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the west. Through the years after Myria was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Myria's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Myria Cherrycheeks, Female Halfling Warrior 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Falkrunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is lengthy and is close to two feet long. Her brown eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her mother raised her in a mountain cabin. A freak accident while working with her Map Maker father left her crippled. She now spends her time doing works of charity.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Falkrunn Helcral, Female Dwarf Ranger 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)5 (-3) 12 (+1)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" western man, he is dressed in a clean grey cloak covering his clean studded leather. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: Reirak was born in the west. At a young age he loved to build and create. Cursed with a spirit at a very young age, Reirak has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and he is content

Ideals: Persistence. Flaws: Mundane, Shy, Disease. Bonds: Attractive. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Reirak Brawnanvil, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 390 gp. 4 Alchemist’s fire.


Social Check DCs


Beast Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long orange fur kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Bonds: Rich, Attractive, Criminal record, Religious. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Beast Running, Male Tabaxi Bard 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp.


Social Check DCs

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