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NPC Generator

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Advanced [show]


Helen Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears professional attire. Her red hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Criminal record. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Helen Xiloscient, Female Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (150 gp).


Social Check DCs


Sweet Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He sports a flattop fur cut. His eyes are likewise amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Poor, Military, Job. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Sweet Grass, Male Tabaxi Wizard 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Pyra Art, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her whole body is exceptionally muscular. Her blue hair is smooth and relatively long. She has silver eyes and a green hat with a red feather.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sold as a small child to a brothel owner, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pyra took refuge in the ruined castle and found the beat up scythe and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and wants to raise her children well

Flaws: Mundane. Bonds: Immigrant, Family, Mentor, Nature. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Pyra Art, Female Tiefling Warlock 4
Medium (4'7") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)15 (+2) 14 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp. Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Grumbar Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a white armored body suit, with a simple black line shooting up and back down and is in decent physical shape. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.

Personality: Eccentric and domineering, Grumbar will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Grumbar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Priest and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Job, Poor, Adventurer. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Grumbar Cason, Male Half-Orc Druid 12
Medium (5'9") Half-Orc, Neutral Good (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 2000 gp. Black star sapphire (1400 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nella Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her brown hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Soapmaker, but she got bored and became a Layabout. She struck the Layabout job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Nella Marston, Female Half-Orc Paladin 4
Medium (6'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)3 (-4) 15 (+2)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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