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Advanced [show]


Beloril Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair up. His eyes are blue and beady.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Beloril Balderk, Male Dwarf Bard 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 87 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Greeba Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her golden hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.

History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother.

Ideals: Entrepeneur, Opinionated. Bonds: Has a crush, Rich, Family. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Greeba Shelly, Female Half-Orc Rogue 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 6 (-2)9 (-1)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. Emerald (1100 gp).


Social Check DCs


Shane LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, green shirt, and brown tie. He has red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made him what he is. In his 10th year, his parents were killed by a goblins raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Opinionated, Joker. Bonds: Mentor, Enemies, Criminal record. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Shane LaCava, Male Half-Elf Rogue 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Gnome, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Morg Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'8", this man is wearing colorful clothing, dressed as a Carter. His black hair is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Greedy. Bonds: Job, Immigrant, Nature. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Morg Beitz, Male Half-Orc Commoner 14
Medium (6'8") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 60 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +6, Deception +6
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. Brown-green garnet (140 gp). Golden yellow topaz (500 gp). Jet (140 gp). Sard (40 gp). Chrysoberyl (140 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Hematite (6 gp). Deep green spinel (140 gp). Violet garnet (500 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Rich, Attractive. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Zepar Guilt, Male Tiefling Expert 4
Medium (6'4") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)7 (-2) 7 (-2)16 (+3)
Skills History +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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