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NPC Generator

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Advanced [show]


Sapply Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a blue armored body suit, with a simple green line shooting up and back down. He has a hunchback. His golden hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Sapply and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Sapply Nopenstallen, Male Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1400 sp.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. With a patchy silver beard and wild silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist. Flaws: Insane, Forgetful. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Melancon, Male Human Paladin 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp. Red spinel (100 gp). 1 Silk rope.


Social Check DCs


Ielenia Siannodel, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean tan cloak covering her clean studded leather. Her red hair is cut short with large spiked bangs in the front. Her fierce amber eyes like to dwell on things.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She was granted druidic powers by her dying sister.

Motivation: A deep hatred of giants; and nothing but the best is good enough for her

Ideals: Optimist, Gifted, Impeccable. Bonds: Slave, Enemies. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Ielenia Siannodel, Female Elf Wizard 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 10 (+0)6 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Eberk Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, pastel shirt, and brown tie. His top hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.

Personality: Eberk wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Slave Trader, who enjoyed hunting, Eberk was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and to reunite with his absent father

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Eberk Torunn, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1500 sp. 1 Banded mail.


Social Check DCs


Kaladan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. He is physically well-built. His white crest is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Gifted. Bonds: Rich, Nature, Criminal record, Has a crush. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Kaladan Linxakasendalor, Male Dragonborn Cleric 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 17 (+3)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp. Lapis lazuli (15 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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