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Advanced [show]


Lezre Huckabee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Guard. She is physically well-built. She has styled her silver hair well, parting it to the left. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.

History: The child of a Beggar, who enjoyed hunting, Lezre was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She now owns her own business.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to clean up the streets

Ideals: Pacifist. Flaws: Ugly, Greedy. Bonds: Guardian, Nature, Job. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Lezre Huckabee, Female Half-Orc Wizard 9
Medium (4'10") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1400 gp. Emerald (700 gp). Smoky quartz (20 gp). Jade (40 gp). Jasper (20 gp). Sard (20 gp). Black pearl (1600 gp). Obsidian (16 gp). Moonstone (20 gp).


Social Check DCs


Windy Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He has styled his beige fur well, parting it to the right. His green eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: Windy was born in the south. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Regain custody of his son; and he is wracked by social anxiety

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Family. Occupation: Priest

Voice: Raspy

Attributes [hide]

Windy Mirror, Male Tabaxi Expert 8
Medium (6'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a blue coat over a black low-cut shirt, and a Stetson hat upon her head. She has shaved her head bald. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Baker and found it very stressful. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Flaws: Terse. Bonds: Rich, Job, Attractive. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Loopmottin Ironhide, Female Gnome Rogue 9
Small (3'0") Gnome, True Neutral (CR 9)
Armor Class 11
Hit Points 81 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 900 gp. Chrysoberyl (50 gp). Peridot (30 gp).


Social Check DCs


Bethrynna Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'7" northern woman, she is generally well dressed albeit a few years behind the times. With wild golden hair. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Healer in town.

History: Born to a Spice Merchant, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bethrynna Nailo, Female Half-Elf Barbarian 4
Medium (4'7") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Quarion grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quarion Aloro, Male Elf Bard 11
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 13 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 160 pp. Lapis lazuli (6 gp). Azurite (6 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs

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