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Advanced [show]


Hugh Northcott, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with yellow slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist, Professionalism. Bonds: Attractive, Mentor. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Hugh Northcott, Male Human Fighter 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 20000 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2300 gp).


Social Check DCs


Pushkrimp Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Pushkrimp was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and a deep hatred of gnolls

Ideals: Joker, Professionalism. Bonds: Attractive, Poor, Family, Enemies. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Pushkrimp Heiser, Male Half-Orc Commoner 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Bolhild Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is blonde and very short. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Miller, Bolhild learned a great deal about her father's area of expertise. She found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Artistic, Logical. Bonds: Rich, Adventurer, Job. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Bolhild Strakeln, Female Dwarf Paladin 3
Medium (3'10") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)5 (-3) 12 (+1)10 (+0)
Skills Performance +2, Religion -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 8000 cp.


Social Check DCs


Manea Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. Her purple hair is lengthy and is close to two feet long. She has several tiny topaz earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and wishes to resurrect an old love

Ideals: Impeccable. Bonds: Attractive, Rich, In love, Nature. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Manea Guilt, Female Tiefling Fighter 4
Medium (4'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Sethrekar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has scarlet crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Sethrekar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Impeccable, Optimist. Flaws: Addict. Bonds: Rich, Religious. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Sethrekar Pyraxtallinost, Male Dragonborn Cleric 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1100 gp.


Social Check DCs

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