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Advanced [show]


Chem Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His clothes are grease stained in places. He keeps his brown hair in a flapper bob. His eyes are white and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Chem isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chem is combative with any and all who dare try his patience in the slightest.

History: Chem was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable, Justice. Bonds: Poor, Immigrant, Adventurer. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chem Horror, Male Tiefling Monk 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He very much looks the part of a Barkeep. He keeps his silver hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted druidic powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Artistic. Bonds: Job, Guardian, Adventurer. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heian Sylvaranth, Male Elf Expert 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears a lot of dark rich colors, with gold accents. His white hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He became a Sailor soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Terse. Bonds: Attractive, Job. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Orsik Bigtoe, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1700 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Tippletoe Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a tight fitting tan shirt and pants. Her golden hair is slicked back into a classic pompadour. She has several tiny opal earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Tippletoe was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter; and to reunite with her absent mother

Ideals: Opinionated, Artistic. Bonds: Rich, Family, Job. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Tippletoe Munggen, Female Gnome Rogue 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Gurdis Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She sports a flattop hair cut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Gurdis is depressed about a lot of things. She tends to be a nihilist. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the east. After coming to the age of reason, Gurdis took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Slave, Poor. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Gurdis Torunn, Female Dwarf Bard 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 250 gp. 1 Small steel mirror.


Social Check DCs

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