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Advanced [show]


Mormog Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is thinning but still full. His eyes are a pleasant amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with painting.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mormog took refuge in the large cave and found the beat up club and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and retire the richest man in the north

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Mormog Harper, Male Half-Orc Monk 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 12 (+1)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Chalcedony (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy purple stubble. He wears a black broad hat and black clothes. He has a hunchback. He wears a broad hat to cover his moderate length purple hair. His silver eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the south, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Immigrant, Guardian, Criminal record. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Cairn Bedlam, Male Tiefling Rogue 6
Medium (5'6") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Ar-Gul Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Barber. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Ar-Gul was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Attractive. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Ar-Gul Stanton, Male Half-Orc Warlock 6
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a green poncho over his likewise colored trousers and shirt. His blue hair is thinning but still full. His eyes are likewise silver.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the south. Kairon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kairon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Criminal record, Poor. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Kairon Temperance, Male Tiefling Warrior 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 2 Thunderstones.


Social Check DCs


Erias Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a colorful flower in his chestnut hair. His green eyes peer out from beneath his feathered grey hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice. Bonds: Immigrant, Attractive, Job. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Erias Gorunn, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 12 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs

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