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NPC Generator

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Advanced [show]


Dustin Northcott, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey costume with the symbols of strength on his torso. He is tall, broad shouldered and powerfully built. His hair is short and silver. His eyes, though not visible through his cowl, are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He became a Bowyer soon after.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Optimist, Athletic. Bonds: Job, Military, Adventurer. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Dustin Northcott, Male Human Expert 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 2 Smokesticks.


Social Check DCs


Marastyr Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. She wears her white hair down. Her eyes are brown and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great joy in being the best Adventurer in town.

History: She was born in the south, but her parents moved at a very young age to the north. She was an apprentice working in her father's forge. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants revenge against goblins; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Immigrant, Has a crush, Enemies. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Marastyr Thrahak, Female Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kilia Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" eastern woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She keeps her golden hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She worked as a nervous Mercenary and found it very stressful. She has set out to sabotage the competition.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her brother

Ideals: Optimist, Artistic. Bonds: Rich, Job, Family. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kilia Brawnanvil, Female Dwarf Bard 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Bulzo Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Bulzo is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bulzo took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane, Depressed. Bonds: Adventurer, Criminal record, Nature. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Bulzo Littlefoot, Male Halfling Expert 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Two Llamas Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown leather gloves, a brown jacket, and tight pants. He has moderate length red fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Rich. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Two Llamas Of Claws, Male Tabaxi Druid 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 23 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)10 (+0) 10 (+0)10 (+0)
Skills Insight +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Just what you see.


Social Check DCs

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