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NPC Generator

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Advanced [show]


Thorin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. He sports a long silver beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist, Artistic. Flaws: Shy. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Thorin Eversharp, Male Dwarf Paladin 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Black opal (600 gp).


Social Check DCs


William Garfield, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man dresses well, typically a more casual-formal manner. His chestnut hair and beard is wavy and long. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west his family was never financially stable. After coming to the age of reason, William took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

William Garfield, Male Human Ranger 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Ashgarn Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is kept up in a ponytail inside a Stetson hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Ashgarn grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Ashgarn Kimberley, Male Half-Orc Barbarian 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 gp. Amber (110 gp). Violet garnet (300 gp). Aquamarine (300 gp). 5 Acid flasks.


Social Check DCs


Nurkara Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a grey small hat and grey clothes. Her white hair is braided into rings. Her eyes are blue and catlike.

Personality: Calm and collected, she is a well trained Laborer. She has a minor phobia of water and hates getting wet.

History: Born in the east to a Laborer, Nurkara learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is terrified, and will act out of fear; and wants a kiss

Flaws: Fearful. Bonds: Job, Mentor, In love, Has a crush. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Nurkara Hammerstone, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Anthony Holton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has wavy chestnut hair. He has several tiny sapphire earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Joker, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Anthony Holton, Male Human Rogue 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs

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