Mordai Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He is bristling with hidden weapons, mostly kukris and lances. He has moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Shy. Bonds: Criminal record, Attractive, Guardian. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
Possessions: 300 gp.
Seebo Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His blonde hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Antagonistic, Disease, PTSD. Bonds: Criminal record. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Pelt Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'9" and is dressed in a clean brown cloak covering her clean studded leather. Her left leg appears badly burned and disfigured. Her top hat is riddled with cuts and holes. Her eyes are copper and beady.
Personality: She likes to make people angry or surprised. Around other people she will do her best to conceal her emotions and appear jolly.
History: Pelt hails from a village terrorized by gnolls. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 10000 cp. Sardonyx (30 gp). Rich purple corundum (1200 gp). Alexandrite (1000 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.
Nissa Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Barkeep. She carries with her a set of morningstars, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is long and silver with streaks of red, and is pulled back with small tan clips. She wears round tiny glasses practically rammed into her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born at the edge of vast island. She has had some formal music training, and achieved minor success. She became a Barkeep soon after.
Motivation: To be a Marshal again.
Ideals: Fighting, Passionate, Artistic. Bonds: Job, Nature. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. 1 Masterwork Common Melee.
Beleth Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She likes to wear green tank tops with tan skirt. Beneath her clothing is a huge mess of scar tissue. Her white hair is greasy and uncared for. Her gold eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Slave, Poor. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 82 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Abyssal, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Zircon (40 gp). Fire opal (1200 gp). Hematite (7 gp). Zircon (40 gp). Banded agate (7 gp). Jade (50 gp). Deep green spinel (50 gp). Lapis lazuli (7 gp). Sardonyx (40 gp). Rose (40 gp). Tourmaline (50 gp). Bloodstone (40 gp). Amethyst (50 gp). Deep green spinel (50 gp). Red-brown spinel (50 gp). Black opal (1200 gp). Tourmaline (50 gp). Moss agate (7 gp). Onyx (40 gp). 1 Medium magic item. 1 Medium magic item.
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