Naamah Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She prefers to wear green clothing when she does not wear armor. Her hair is short and black. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She exudes charisma. She is a tour de force of persuasion. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the west her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To prove her worth to the world; and she feels threatened by others
Flaws: Fearful, Impulsive. Bonds: Attractive, Poor, Guardian. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
Possessions: Just what you see.
Shautha Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her crossbow ready. She has no hair. Her ears are large.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She also hits on women, regardless of circumstances.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Enemies, Has a crush. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 16)
Armor Class 14
Hit Points 84 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 10 (+0) | 4 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 7000 gp. Deep blue spinel (1600 gp). Fire opal (1300 gp). Coral (150 gp). Star rose quartz (70 gp). Moss agate (15 gp). Hematite (15 gp). Hematite (15 gp). Hematite (15 gp). Aquamarine (1600 gp). Rhodochrosite (15 gp). Alexandrite (1600 gp). Deep green spinel (150 gp). Sardonyx (70 gp). Carnelian (70 gp). Chalcedony (70 gp). White pearl (150 gp). Citrine (70 gp). Moonstone (70 gp). Violet garnet (1600 gp). 1 Medium magic item. 1 Medium magic item.
Oppah Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a shield. She keeps her long white hair kept up in a rat tail. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Oppah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Poor. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 75 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Iolite (20 gp). Carnelian (20 gp). Jasper (20 gp). Violet garnet (600 gp). Eye agate (15 gp). Deep blue spinel (600 gp). Sard (20 gp). Deep green spinel (140 gp). Jet (140 gp). Banded agate (15 gp).
Randal Axton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. His silver hair is unkempt and raggedy. His gray eyes are slightly larger than normal.
Personality: He has always had a great fascination with Halfling culture. He does not trust anyone and sleeps with one eye open.
History: He got into the Sailor business at a young age. He was an apprentice working in his mother's forge. He struck the Sailor job and began his own company from there.
Motivation: Further expansion of business; and halfling compassion
Flaws: Ugly, Racist, Insomniac. Bonds: Poor, Job. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Deep blue spinel (1400 gp). Lapis lazuli (9 gp). Malachite (9 gp). 1 Minor magic item.
Serpent In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. He has wavy yellow fur. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with dancing.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: To share knowledge with the world; and a rival would like him out of the picture
Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
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