Dondon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He struck the Priest job and began his own company from there.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Priest
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 270 pp. A small bag of saffron. (20 gp). An abacus with copper, silver and gold markers (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (400 gp). 1 Minor magic item.
Pyntle Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has chestnut hair. This violet eyed southerner is not easily forgotten.
Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She struck the Courier job and began her own company from there.
Motivation: To be a Apothecary again.
Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Rich, Job. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 40000 cp. Jasper (60 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.
Hillanot Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. She keeps her copper crest in a flapper bob. Her gold eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is afraid of women and trembles around them
History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hillanot took refuge in the large cave and found the beat up scimitar and armor she uses now. She now mingles about in high society.
Motivation: She has money and likes to spend it; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Selfish, Shy. Bonds: Rich, Nature. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Giselle Wordsworth, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, marred by beers. Her golden hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Giselle grew up listening to her mother's many stories. Her martial abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Gifted. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich, Adventurer. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 3000 cp. Amber (80 gp). 1 Banded mail.
Pog Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely tan suit with yellow socks and a vest with buckled shoes. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Pog would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Military, Criminal record. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!