Frederick Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His long auburn hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 4 years old his parents immigrated from the south. When Frederick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp.
Ildrex Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His small hat is riddled with cuts and holes. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Slave, Immigrant. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 22000 cp.
Dustin Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He got into the Bellfounder business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Enemies, Job. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Sariel Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. With bright red hair. Her eyes are gray.
Personality: She is happy with her job as a Sailor. She turns her eye from what people do, preferring to live and let live. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to loving parents in a slum to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Sailor like her father before her.
Motivation: Her religion dominates her actions; and to be a banker again
Ideals: Fighting. Bonds: Attractive, Job, Religious, Poor. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Lapis lazuli (10 gp).
Left-Handed Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her black fur is matted, messy, and big. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Left-Handed wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a desert tribe. A freak accident while working with her Animal Trainer mother left her crippled. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She would like to get married and retire; and wants to open a new tavern
Ideals: Disciplined, Opinionated. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Solid gold idol (1000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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