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Advanced [show]


Radomir Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly kukris and pickaxes. He has a very tight haircut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Radomir is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Extrovert. Flaws: Addict, Fearful. Bonds: Criminal record. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Radomir Nimblefingers, Male Halfling Commoner 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 57 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +7, History +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +4

Possessions: 2000 gp. Hematite (7 gp). Star rose quartz (80 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Smoky quartz (80 gp). Moonstone (80 gp). Red-brown spinel (110 gp). Freshwater pearl (7 gp). Golden yellow topaz (300 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. With a patchy red beard and wild red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. After months of barely getting by, Jebeddo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Criminal record, Nature, Rich. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Jebeddo Fapplestamp, Male Gnome Cleric 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Helja Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her red hair is drawn into a tight pony tail with a cross scrunchie. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She pushes her goals aggressively. She is also a coward if confronted.

History: Helja lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Shepherd job and began her own company from there.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Job, Family. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Helja Rumnaheim, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1800 sp.


Social Check DCs


Hupe Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His chestnut hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Hupe Cherrycheeks, Male Halfling Rogue 9
Small (3'3") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a violet costume with the symbols of the sun god on her torso. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her blue eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy, self-centered, vain, and jealous.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Secretive, Insane, Selfish. Bonds: Military, Nature. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Adelaide Schwartz, Female Half-Elf Wizard 6
Medium (4'10") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)6 (-2) 8 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jeweled gold crown (2000 gp). A roughly beaten golden orb (110 gp).


Social Check DCs

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