Merihim Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a black suit. He wears his chestnut hair up. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Merihim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Merihim lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Mason job and began his own company from there.
Motivation: He has a crush on the local Cook; and further expansion of business
Flaws: Antagonistic. Bonds: Family, Nature, Job, Has a crush. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Pyntle Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her chestnut hair in a pixie cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Pyntle hails from a village terrorized by dire rats. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and to prove her worth to the world
Ideals: Optimist. Flaws: Ugly, Shy, Impulsive. Bonds: Enemies, Immigrant. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Rhodochrosite (7 gp). 1 Minor magic item.
Waywocket Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tan painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her head has been shaved. She wears an eyepatch.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Hugolina Rodney, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bristling with hidden weapons, mostly halberds and shortbows. Her brown hair is greasy and uncared for. Her eyes, though not visible through her cowl, are blue.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently gotten a pet goose that steals things from people.
Motivation: Doesn't want to be a Beggar and was forced into it by her family.
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Criminal record, Family. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 260 pp.
Gardain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely grey suit with tan socks and a vest with buckled shoes. His head has been shaved. He has amber eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Ugly, Cynical. Bonds: Nature. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
Possessions: 130 gp.
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