Frug Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His red hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Depressed. Bonds: Adventurer, Religious, Mentor. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 400 gp. Star rose quartz (20 gp). Red spinel (130 gp). Peridot (20 gp). Emerald (800 gp).
Makaria Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair has been sun bleached extensively. Her black eyes are slightly larger than normal.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Assassin business at a young age. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She ran away from her former home and has been making her living as a Assassin for the past few years.
Motivation: Wishes to resurrect an old love; and revenge
Bonds: Enemies, In love, Job, Immigrant. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 80 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Golden circlet with four aquamarines (5000 gp). Solid gold idol (300 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).
Driindar Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She carries with her a set of quarterstaffs on her belt, each one with a amber on the hilt. Her blue crest is smooth and relatively long. Her eyes are red and she is always smoking a pipe.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and she wants to meet her childhood hero
Ideals: Fighting, Philantrophist. Bonds: Nature, Adventurer, Job. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1600 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item.
Kellen Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: A skeptical and narcissistic man, Kellen's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.
History: The child of a Map Maker, who enjoyed hunting, Kellen was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kellen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism, Fighting. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp).
Vorka Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a white tunic with blue highlights, and long brown pants that bunch up around her shoes. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Always inclined to offer people food she seems plenty friendly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Vorka was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her relatives are trying to arrange a marriage; and to prove her worth to the world
Ideals: Philantrophist, Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Just what you see.
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