Cask Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has moderate length white fur. She wears crescent spectacles with a black brim.
Personality: She snorts whenever she laughs or is feeling confident. She has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Cask studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels kind of lost in life; and she has money and likes to spend it
Ideals: Gifted. Flaws: Fearful, Depressed. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 17)
Armor Class 10
Hit Points 173 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +7
Possessions: 1900 pp. Rich purple corundum (500 gp). Jasper (50 gp). Fiery yellow corundum (500 gp). Banded agate (7 gp). Blue-white diamond (7000 gp). Tourmaline (160 gp). Banded agate (7 gp). Violet garnet (300 gp). Iolite (50 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Carnelian (50 gp). Violet garnet (300 gp). Violet garnet (300 gp). Rhodochrosite (7 gp). Rock crystal (50 gp).
Pog Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His blonde hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Pog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Carter like his mother before him.
Motivation: He feels kind of lost in life; and expand his business
Flaws: Ugly, Antagonistic, Depressed. Bonds: Immigrant, Criminal record, Job. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 30000 sp. 1 Minor magic item.
Thamuz Blame, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered poetry. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Artistic. Bonds: Rich, Guardian, Job, Immigrant. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Ignan, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1200 pp. Malachite (9 gp). Freshwater pearl (9 gp). Zircon (40 gp). Deep blue spinel (400 gp). Smoky quartz (40 gp). Peridot (40 gp). Blue sapphire (1500 gp). Star rose quartz (40 gp). Jade (120 gp). Eye agate (9 gp). Chrysoberyl (120 gp). Deep blue spinel (400 gp). White pearl (120 gp). Moonstone (40 gp). Jade (120 gp). Aquamarine (400 gp). Citrine (40 gp). Freshwater pearl (9 gp). Golden yellow topaz (400 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). Coral (120 gp). Pink pearl (120 gp). Aquamarine (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sarah Law, Female Human [Permalink]
Personal [hide]
Description: This woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her kukri. She is muscular with a powerful set of arms. She has no hair. She tend to wears goggles to shield her eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Banker, Sarah learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She struck the Banker job and began her own company from there.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she wants revenge against drow
Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 150 gp. 1 Chain shirt.
Prosperine Victory, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Herbalist uniform. Her hair is short and silver. She has red eyes and a black hat with a blue feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Herbalist job and began her own company from there.
Motivation: She seems to be bored by most things; and a rival would like her out of the picture
Flaws: Shy, Mundane. Bonds: Job, Criminal record, Rich. Occupation: Herbalist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Brown-green garnet (110 gp). Chrysoprase (80 gp). Peridot (80 gp).
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