Mamnen Clever, Male Tiefling [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair up. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Mamnen was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Mamnen's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Athletic. Flaws: Shy, Fearful, Antagonistic. Bonds: Rich, Guardian. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1500 sp. Brown-green garnet (100 gp).
Althaea Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears yellow painted combat armor at almost all times. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are a pleasant amber.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Gifted from a young age, Althaea studied abroad. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers
Ideals: Fighting, Gifted. Bonds: Family, Guardian. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Freshwater pearl (9 gp). Deep green spinel (60 gp). Blue star sapphire (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Fallthra Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and wears a brown vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her left hand appears badly burned and disfigured. Her golden hair is still thick. Her eyes are likewise green.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. Through the years after Fallthra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Fallthra's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 19 (+4) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Pelaios Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with red socks and a vest with buckled shoes. He carries a battered club and tarnished dagger as well. He has styled his dark red hair well, parting it to the left. His black unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful wizard made him what he is. Cursed with lycanthropy at a very young age, Pelaios has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 18)
Armor Class 12
Hit Points 180 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
Possessions: 16000 gp. 1 Major magic item.
Armara Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears just a green suit. Her small hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, she has a hard time making friends. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Armara was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Armara took refuge in the large cave and found the beat up shortspear and armor she uses now. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her brother to traveling adventurers.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Nature. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 63 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (5000 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (700 gp). Golden circlet with four aquamarines (5000 gp). Embroidered and bejeweled glove (4000 gp). A delicate silver chain set with a tourmaline (90 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
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