Meriele Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a faded coat and loose pants complete with Stetson hat. Her hair is always cut to a buzz. Her fierce green eyes like to dwell on things.
Personality: She is business-like. She takes instructions and follows them to the letter. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was always very intelligent and has formed a secret society of specialists.
Motivation: An old rival family wants her found; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Secretive, Disease, Insane. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp.
Tippletoe Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her long brown hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Tippletoe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Fisher, Tippletoe learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Tippletoe was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Fisher.
Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg
Ideals: Athletic, Extrovert, Logical. Bonds: Job, Military. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 74 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Ignan, Orc, Draconic
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 500 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nelkin Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His blonde hair is lengthy. His eyes are brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. Nelkin was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bather. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Immigrant, Has a crush. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Abyssal, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 700 gp. Aquamarine (200 gp). Black opal (1200 gp). Silver pearl (120 gp). Banded agate (5 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antrara Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her copper crest down. Her eyes are likewise gold.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a island tribe. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and to reunite with her old friends
Ideals: Justice. Bonds: Adventurer, Attractive, Job, Nature. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. Sardonyx (80 gp). Aquamarine (1200 gp).
Vani Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her long chestnut hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born into a rich family. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Rich, Criminal record. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Sapphire pendant on gold chain (700 gp). Old masterpiece painting (1200 gp).
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