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Advanced [show]


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Addict, Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Warrior 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. His amber eyes peer out from beneath his small grey hat.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Alberich studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and wants to raise his children well

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Alberich Dankil, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Agatha Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. She carries a battered warhammer and tarnished sickle as well. Her silver hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the south, but her parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Agatha's homeland. Agatha decided to take the middle way and become a bodyguard. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Has a crush, Criminal record. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Agatha Harper, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 pp. White pearl (140 gp).


Social Check DCs


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His lavender fur is kept up in a ponytail inside a broad hat. His copper eyes are slightly larger than normal.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He inherited the family business which he has now maintained for 12 years.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Flaws: Fearful. Bonds: Rich, Attractive, Job, Religious. Occupation: Healer

Voice: Stutters

Attributes [hide]

Trail On the Water, Male Tabaxi Barbarian 8
Medium (5'9") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 18 (+4)15 (+2)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 8000 sp. Citrine (60 gp). Citrine (60 gp). Rose (60 gp). Lapis lazuli (15 gp). Pink pearl (120 gp). Black opal (400 gp).


Social Check DCs


Xanaphia Othronus, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is cut short with large spiked bangs in the front. She has gleaming, smiling blue eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: When she was but 8 years old her parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Xanaphia's homeland. Xanaphia decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.

Motivation: She would like to get married and retire; and to settle down with her crush

Ideals: Passionate, Fighting. Bonds: Poor, Has a crush, Immigrant. Occupation: Mason

Voice: German accent

Attributes [hide]

Xanaphia Othronus, Female Elf Commoner 4
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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