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NPC Generator

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Advanced [show]


Oppleby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case, and a wedding ring on his left hand. His brown hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Oppleby never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Elven compassion; and wishes to resurrect an old love

Flaws: Racist, Impulsive. Bonds: In love, Attractive, Immigrant. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Oppleby Ningel, Male Gnome Paladin 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)7 (-2) 17 (+3)11 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Banded mail. 1 Masterwork Light steel shield. 1 Masterwork Light wooden shield.


Social Check DCs


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His fur is short and black. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Persistence, Artistic, Impeccable. Flaws: Ugly, Mundane. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pelt Grass, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)9 (-1) 9 (-1)17 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Murnig, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue coat over a black low-cut shirt, and a broad hat upon his head. His long chestnut hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Disease. Bonds: Adventurer, Job, Immigrant. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Igden Murnig, Male Gnome Wizard 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 70 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 200 pp. Tiger eye turquoise (5 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear red pants and tee shirts. Her long silver hair is drawn into a two foot long braid. Her eyes are amber and she is always smoking a pipe.

Personality: Blossom speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Blossom Sunmeadow, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Rieta Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her white hair well, parting it to the left. Her eyes are silver and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Rieta reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the east; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Rieta Kindness, Female Tiefling Expert 3
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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