Sun Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear pastel tank tops with yellow skirt. She carries with her a set of shortbows on her belt, each one with a topaz on the hilt. Her black fur is still thick. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 10th year, her parents were killed by a dire rats raid, leaving Sun alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Revenge; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1300 gp. Deep blue spinel (800 gp). Blue sapphire (700 gp). Onyx (80 gp).
Art Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. He has dyed his greying brown fur a little too much giving a sharp brown color. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.
History: Born to a Glassblower, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Art never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer, Poor. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 170 pp. Lapis lazuli (14 gp). Chrysoprase (50 gp). Moss agate (14 gp). Sardonyx (50 gp). Violet garnet (600 gp). 1 Minor magic item.
Creega Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman wears silk and lounges about seductively. Her clothes are grease stained in places. She wears a colorful flower in her auburn hair. Her eyes, though not visible through her cowl, are violet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a logical person and will generally grow upset if things defy logic and science.
History: Creega was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and to share knowledge with the world
Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp. Peridot (30 gp). Smoky quartz (30 gp).
Kadana Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her green crest is lengthy. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a forest tribe. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Professionalism, Artistic. Flaws: Forgetful. Bonds: Nature, Criminal record. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Violet garnet (1100 gp). Jasper (50 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
Farideh Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her crest is brass and very short. She wears round tiny glasses practically rammed into her face.
Personality: A deeply religious woman she believes everything happens for a reason. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Miller father left her crippled. During her travels, Farideh and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Farideh discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Farideh fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Marry her sister to traveling adventurers; and she's looking for her big break
Flaws: Disease. Bonds: Religious, Adventurer, Rich, Family. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
