Mreksh Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large green jacket. He wears a top hat to cover his moderate length copper crest. He has red eyes.
Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Job, Slave. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 7000 cp.
Dagger Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red fur is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her hazel eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. When Dagger reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with her crush.
Flaws: Ugly, Shy. Bonds: Has a crush, Military. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Raymond Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.
Motivation: He's looking for his big break.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 100 gp.
Ratlûg Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. He has white hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Ratlûg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Ratlûg was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has achieved small success as a Fletcher.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 400 sp. 1 Masterwork Common Melee.
Medrash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His brass crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Medrash was born in the south. At a young age he loved to build and create. Through the years after Medrash was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Medrash's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Extrovert, Persistence. Flaws: Antagonistic, Depressed. Bonds: Poor. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp.
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