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Advanced [show]


Laucian Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is white and curly. His violet eyes peer out from beneath his broad blue hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Attractive, Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Laucian Amakiir, Male Elf Barbarian 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 109 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Sardonyx (50 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Crown-heir has made it difficult for him to sleep.

Motivation: To be a Servant again.

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Immigrant, Job, Family. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Zook Dunben, Male Gnome Ranger 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 180 gp. 1 Magnifying glass.


Social Check DCs


Grai Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her black hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by orcs. Grai was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker. Bonds: Attractive, Enemies, Military, Slave. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Grai Tinley, Female Half-Orc Expert 8
Medium (5'4") Half-Orc, Lawful Good (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (50 gp).


Social Check DCs


Two Llamas In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her fur is short and red. Her eyes are amber and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Two Llamas lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found; and she feels threatened by others

Flaws: Fearful. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Two Llamas In the Storm, Female Tabaxi Commoner 7
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'9" and has the majority of her body covered in plate. She wears a top hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Therlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Therlin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and to find somewhere to settle down

Flaws: Mundane. Bonds: Job, Criminal record, Religious. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Therlin Gorunn, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs

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