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NPC Generator

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Advanced [show]


Rohesia Asheton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a brown suit, white shirt, and brown tie. Her brown hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Bounty Hunter, who enjoyed hunting, Rohesia was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the south; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Job, Nature. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Rohesia Asheton, Female Human Bard 8
Medium (5'6") Human, Lawful Evil (CR 8)
Armor Class 14
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)10 (+0) 18 (+4)5 (-3)
Skills Persuasion +0, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30000 cp. Hematite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûndza Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His brown hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Adventurer, Military, Rich. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Gûndza Gracey, Male Half-Orc Sorcerer 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 14 (+2)5 (-3)
Skills History +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Law, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. Her tied-back hair is black. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and her religion dominates her actions

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Has a crush, Religious. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alice Law, Female Human Rogue 4
Medium (4'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 7 (-2)10 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Ignan, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Barrister uniform. His feathered hat is riddled with cuts and holes. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Barrister business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a jeweler again

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Bhevek Jamjar, Male Halfling Ranger 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Dwarven, Gnome
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp. Malachite (14 gp). Coral (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloak Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his beige fur up. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted martial powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Joker, Artistic, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Cloak Treat, Male Tabaxi Commoner 16
Medium (5'3") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 75 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)19 (+4) 8 (-1)12 (+1)
Skills Athletics +7, Insight +4
Senses Passive Perception 9
Languages Common, Ignan, Elven, Gnome, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +4

Possessions: 9000 gp. Bloodstone (80 gp). Onyx (80 gp). Deep blue spinel (1100 gp). Jet (70 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Red garnet (70 gp). Rose (80 gp). Moss agate (7 gp). Red spinel (70 gp). Chalcedony (80 gp). Star ruby (600 gp). Jet (70 gp). Zircon (80 gp). Malachite (7 gp). Chrysoberyl (70 gp). Chrysoprase (80 gp). Lapis lazuli (7 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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