Lidda Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a red tunic with blue highlights, and long white pants that bunch up around her shoes. Her silver hair is greasy and uncared for. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of southern immigrants she idolized her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like her out of the picture.
Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Immigrant, Criminal record. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2200 sp.
Hatae Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear blue pants and tee shirts. She has dyed her greying brown hair a little too much giving a sharp brown color. Her gray eyes peer out from beneath her deerstalker blue hat.
Personality: She will rave to anyone who will listen. She is afraid of women and trembles around them
History: She is a Succubi in disguise. Her father was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Athletic, Persistence. Flaws: Insane, Shy. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Glim Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Persistence. Bonds: Attractive, Religious. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 15 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +7
Possessions: 2600 gp. Banded agate (5 gp). Rock crystal (50 gp). Eye agate (5 gp). Pink pearl (160 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cumpen Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. With wild blonde hair. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cumpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cumpen. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Religious, Criminal record. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Sindri Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.
Motivation: To unite with his sister; and wants to open a new tavern
Ideals: Joker. Bonds: In love, Poor, Family, Job. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 3 (-4) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20 pp. 1 Masterwork Common Melee.
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