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NPC Generator

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Advanced [show]


Antinua Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears just a violet suit. She wears her black hair up in a very large beehive style do. Her eyes are likewise blue.

Personality: She has always had a great fascination with Dwarven culture. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a slaver, Antinua was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Glassblower, but she got bored and became a Mercenary. She struck the Mercenary job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Mentor, Job. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Antinua Richie, Female Half-Elf Fighter 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Myria Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.

History: She was raised in a island tribe. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Has a crush, Nature. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Myria Fastfoot, Female Halfling Warrior 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Giselle Wilberforce, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears baggy grey pantaloons and a red scarf. Her brown hair, when down, is lengthy. Her ears are large.

Personality: Overbrimming with self-confidence, Giselle isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Giselle is combative with any and all who dare try her patience in the slightest.

History: Gifted from a young age, Giselle studied abroad. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Giselle Wilberforce, Female Human Cleric 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Randal Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His moppish black hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Randal was born on a far western plains where he grew up under the tutelage of his mother, an expert Brewer. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Flaws: Insane, Shy. Bonds: Immigrant, Attractive, Poor. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Randal Netyoive, Male Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Cask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His beige fur is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: He got into the Farmer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Disciplined, Artistic. Flaws: Shy, Insomniac. Bonds: Job. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Cask On the Mountaintop, Male Tabaxi Fighter 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1900 gp. Aquamarine (500 gp). Hematite (4 gp). Rose (30 gp). Black opal (1100 gp). Azurite (4 gp). Smoky quartz (30 gp).


Social Check DCs

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