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NPC Generator

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Advanced [show]


Kipper Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Further expansion of business; and balancing his hectic life and new shipwright responsibilities is difficult

Flaws: Shy, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Kipper Cobblelob, Male Gnome Sorcerer 10
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 55 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)9 (-1) 16 (+3)8 (-1)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Black pearl (700 gp). Hematite (15 gp). Peridot (80 gp). Amber (120 gp). Sard (80 gp).


Social Check DCs


Gimurt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many violet ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright white hair and a scraggly beard. His half smiles and blue eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can't help but pocket interesting objects he comes across

History: Gimurt was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Gimurt Glanhig, Male Dwarf Commoner 9
Medium (4'2") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 57 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 40 pp. Old masterpiece painting (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Foxilon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His hair is cut close to his head. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school to support his sick father, and resented it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother

Ideals: Logical. Bonds: Adventurer, Military, Family. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Foxilon Elderberry, Male Halfling Warlock 8
Small (2'11") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)9 (-1) 15 (+2)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears dark leathers with embroidery. His left hand appears badly burned and disfigured. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Performer profession.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Joker, Fighting. Bonds: Job, Family. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Patrick Wilberforce, Male Human Warlock 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Perception +2, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 290 pp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Godfrey Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. His red hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Godfrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Godfrey studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying sister.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Family, Immigrant. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Godfrey Teinithra, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 5 (-3)19 (+4)
Skills Animal Handling +0, Persuasion +7
Senses Passive Perception 7
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs

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