Ruloth Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She very much looks the part of a Weaver. Her rusty crest is smooth and relatively long. Her eyes, though not visible through her cowl, are gold.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She became a Weaver soon after.
Motivation: Further expansion of business; and to be a cartwright again
Flaws: Ugly, Greedy. Bonds: Job, Criminal record, Nature. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Hematite (4 gp). Chrysoberyl (100 gp). Blue quartz (4 gp).
Sarah Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'7", this woman wears a simple violet robe with black stripes complete with hood. Her brown hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted divine powers by her dying brother.
Motivation: Doesn't want to be a Servant and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Gifted, Justice. Flaws: PTSD. Bonds: Rich, Family. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 30 pp. Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Naeris Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He very much looks the part of a Interpreter. His whole body is exceptionally muscular. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.
History: He was born in a small island village. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Taklinn Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man sports brown clothing, slightly heavier than average wear. His clothes are grease stained in places. His hair is black and curly. He wears large thick round spectacles.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north, but his parents moved at a very young age to the west. Taklinn was born on a far northern island where he grew up under the tutelage of his father, an expert Merchant. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world
Ideals: Optimist. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 19 (+4) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 40 pp. Jet (80 gp).
Moon Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long lavender fur is drawn into a two foot long braid. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother
Ideals: Gifted. Bonds: Attractive, Slave, Family, Religious. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Masterwork Heavy wooden shield.
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