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NPC Generator

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Advanced [show]


Hugh Conway, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has styled his white hair well, parting it to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He became a Unemployed soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Slave, Religious. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Hugh Conway, Male Human Wizard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp.


Social Check DCs


Dimble Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Dimble was raised in a hard working conservative environment. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Ploughman again; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Dimble Murnig, Male Gnome Bard 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)9 (-1) 16 (+3)13 (+1)
Skills History +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Masterwork studded leather.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He struck the Layabout job and began his own company from there.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insane, Shy. Bonds: Poor, Job, Religious. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Theobald Mori, Male Human Rogue 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 18 (+4)18 (+4)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Luthra Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tan costume with the symbols of her god on her torso. Her white hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small forest village. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Luthra Loofollue, Female Gnome Warrior 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Delg Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Adventurer, Job, Religious, Mentor. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Delg Ironfist, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs

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