Harann Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. Her red crest is thinning but still full. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Mayor. She uses divination through singing.
History: Harann was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a daughter. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, In love. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 2500 sp. 1 Everburning torch. 2 Smokesticks.
Elegant Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has wavy orange fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Overbrimming with self-confidence, Elegant isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has all his life been fascinated with dancing.
History: Born to a Adventurer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Beloril Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Professionalism, Philantrophist, Impeccable. Bonds: Rich, Job. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 800 sp.
Marbas Grief, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is typically in his Carpenter uniform, he is not a threatening figure. His hair is blue and curly. He has a dull look in his gold eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Carpenter business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he seems to be bored by most things
Ideals: Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
Possessions: 3000 sp. Chrysoprase (40 gp). Banded agate (10 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.
Stannor Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His eyes are violet and catlike.
Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Fletcher in town.
History: Stannor was born in the north. At a young age he loved to build and create. He worked as a nervous Fletcher and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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