Cairn Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long silver hair is drawn into a two foot long braid. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Gifted. Flaws: Mundane, Selfish, PTSD. Bonds: Poor. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Don took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: To reunite with his absent father; and doesn't want to be a animal trainer and was forced into it by his family
Flaws: Fearful, Mundane. Bonds: Job, Nature, Family. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Vani Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fancy white dress. She has wavy white hair. She is very pretty but has cold, dead eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Vani was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has dedicated herself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is her passion; and balancing her hectic life and new courier responsibilities is difficult
Ideals: Disciplined, Opinionated. Bonds: Attractive, Family, Adventurer, Job. Occupation: Courier
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 68 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 15000 sp. Tourmaline (140 gp). Bloodstone (60 gp). Amber (140 gp). Azurite (14 gp). Smoky quartz (60 gp). Jasper (60 gp). Deep blue spinel (200 gp).
Riswynn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a rapier on her belt. She is portly but not overly obese. She has wavy white hair. Her eyes are a pleasant brown.
Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Riswynn was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and she wants to meet her childhood hero
Ideals: Fighting, Logical. Flaws: Secretive. Bonds: Adventurer, Attractive. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 75 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Deep blue spinel (1500 gp). Malachite (10 gp). Smoky quartz (60 gp). Rose (60 gp). Deep blue spinel (1500 gp). Star ruby (1300 gp). Black pearl (1500 gp). Citrine (60 gp). Alexandrite (1500 gp). Chrysoberyl (110 gp).
Amûg Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is silver, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the west; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
Possessions: 200 gp. Black pearl (1200 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
