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NPC Generator

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Advanced [show]


Tawna Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a wide-brimmed hat to cover her moderate length red hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She acts crazy and hedonistic. She does not trust anyone and sleeps with one eye open.

History: Born to a Merchant, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Tawna was left her father's suit of armor and trained in its use and care. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Hedonist, Insomniac. Bonds: Poor, Military. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tawna Nimblefingers, Female Halfling Bard 4
Small (2'8") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 7 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)18 (+4) 7 (-2)18 (+4) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Dwarven, Abyssal, Goblin
Attacks Melee -2 / 1d10-4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 30 pp. Tiger eye turquoise (9 gp). Red spinel (100 gp). 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Cockaby hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in flail use. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Fighting. Bonds: Enemies, Job, Rich. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Cockaby Murnig, Male Gnome Sorcerer 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 17 (+3)15 (+2)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 100 pp. Fire opal (500 gp). Rock crystal (30 gp). Aquamarine (1500 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a mountains tribe. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and tabaxi compassion

Flaws: Disease, Racist. Bonds: Job, Nature, Adventurer. Occupation: Butcher

Voice: American accent

Attributes [hide]

Joser Tealeaf, Male Halfling Aristocrat 10
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 46 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)8 (-1) 15 (+2)9 (-1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +6

Possessions: 19000 sp. Fire opal pendant on a fine gold chain (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (400 gp). A delicate silver chain set with a tourmaline (50 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Ethereal Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is white, silky, and of moderate length. He has a dull look in his yellow eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of western immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Ethereal Thundercloud, Male Tabaxi Ranger 6
Medium (6'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 9 (-1)17 (+3)
Skills Acrobatics +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Bilbron Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears blue painted combat armor at almost all times. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: Bilbron was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bilbron grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bilbron. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Priest

Voice: Raspy

Attributes [hide]

Bilbron Musgraben, Male Gnome Expert 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)6 (-2) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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