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Advanced [show]


Theriatis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear yellow tank tops with violet pants. He has styled his brown hair well, parting it to the right. His gray unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Guard, his mother struggled to pay the bills. His childhood dream was to be a Guard, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and to be a guard again

Flaws: Disease, Mundane, Addict. Bonds: Poor, Job. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Theriatis Amakiir, Male Half-Elf Commoner 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Thamior Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. He has a small bristly mustache and wavy black hair. His eyes are likewise amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Gardener, Thamior learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: In love, Adventurer, Job. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Thamior Amastacia, Male Elf Cleric 13
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 52 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)18 (+4) 5 (-3)10 (+0)
Skills Arcana +8, Survival +1
Senses Passive Perception 7
Languages Common, Elven, Goblin, Giant, Abyssal, Orc
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (170 gp). Cloth of gold vestments (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, green, dusty cloak. His blue hair is knotted and matted. His black eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He also has developed a complete distrust of the Blacksmith profession.

History: Born in the south his family was never financially stable. He worked as a nervous Gardener and found it very stressful. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Bonds: Job, Poor. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Terror, Male Tiefling Barbarian 13
Medium (6'4") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 105 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Insight +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Halfling
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Malachite (9 gp). Aquamarine (900 gp). Star rose quartz (40 gp). Jasper (40 gp).


Social Check DCs


Murook Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. She sports black long hair. She is very pretty but has cold, dead eyes.

Personality: She acts crazy and hedonistic. She takes great joy in being the best Shepherd in town.

History: Gifted from a young age, Murook studied abroad. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Shepherd.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Slave. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Murook Braxton, Female Half-Orc Commoner 5
Medium (5'2") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Druidic, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Jacoba Marleigh, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a clover on it. With bright white hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Joker, Fighting. Flaws: Addict. Bonds: Family. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Jacoba Marleigh, Female Human Fighter 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0

Possessions: 12000 sp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs

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