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Advanced [show]


Gorbundus Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His long bronze crest is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Retire the richest man in the north; and to reunite with his old friends

Ideals: Entrepeneur, Optimist. Bonds: Adventurer, Religious, Job. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Gorbundus Chumbyxirinnish, Male Dragonborn Warlock 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp.


Social Check DCs


Garl Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has shaved his head bald. This amber eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Garl will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Crown-heir, his mother struggled to pay the bills. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Garl Hailey, Male Half-Orc Druid 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 700 gp. Citrine (80 gp). Zircon (80 gp). Rose (80 gp). Emerald (1500 gp).


Social Check DCs


Vanuath Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a hunchback. His blonde hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Religious. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Vanuath Wasanthi, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jane Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her hair is auburn and curly. Her brown unseeing eyes seem to look past you.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her.

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Jane Ray, Female Half-Elf Warrior 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp. Fiery yellow corundum (600 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports brown clothing, slightly heavier than average wear. Her black fur is smooth and relatively long. Her green eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sun was born the youngest of three triplets. A freak accident while working with her Architect father left her crippled. She has since lost track of the people in her past.

Motivation: A strong sense of loyalty to Tabaxi people; and doesn't want to be a crown-heir and was forced into it by her family

Ideals: Impeccable, Optimist. Flaws: Disease, Racist. Bonds: Family. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Sun Of Spirit, Female Tabaxi Wizard 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 10 (+0)15 (+2)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Superior lock.


Social Check DCs

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