Mijira Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her long bronze crest is drawn into a two foot long braid. Her red unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A true patriot, Mijira would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Mijira and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease, Antagonistic. Bonds: Military, Poor. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Randal Harlow, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears skinny pants and wears a brown and black robe with the hood down. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and he desires power and/or immortality
Flaws: Insane, Shy. Bonds: Attractive, Job, Adventurer. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Elven, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1400 gp. Golden yellow topaz (200 gp). Sard (60 gp). Blue star sapphire (1200 gp). 1 Minor magic item.
Wella Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her auburn hair has been sun bleached extensively. Her thin eyebrows rest above her beady blue eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.
History: Wella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Wella reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Masterwork Common Melee.
Kildrak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is thinning but still full. His eyes are a pleasant gray.
Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of goblins once and for all.
History: Kildrak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with a spirit at a very young age, Kildrak has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Antagonistic, Disease, Fearful. Bonds: Enemies, Poor. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1000 sp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).
Kelter Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He very much looks the part of a Barkeep, and his gloved hand is found clutching a mace. His red hair, when down, is lengthy. His gray eyes peer out from beneath his broad red hat.
Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Gardener, but he was a colossal failure. He became a Barkeep soon after.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new barkeep responsibilities is difficult
Flaws: Insane, Ugly, Greedy. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 60000 cp. Golden yellow topaz (1400 gp).
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