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Advanced [show]


Carlin Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She has a moderate pudge and is not very fit. She has a long black ponytail with little hanging trinkets. Her amber eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Carlin Fapplestamp, Female Gnome Druid 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)7 (-2) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Dynamic Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is beige and curly. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Dynamic took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Dynamic Treat, Female Tabaxi Commoner 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 7 (-2)16 (+3)
Skills Persuasion +7, Survival +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Valanthe Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case, she is not a threatening figure. Her silver hair has been sun bleached extensively. Her thin eyebrows rest above her beady blue eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invites people to come help in her community garden.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Valanthe Xiloscient, Female Elf Adept 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Oriel Winthrop, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her red hair in a flapper bob. Her fierce green eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Oriel was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Persistence, Fighting. Flaws: Ugly. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriel Winthrop, Female Human Cleric 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp. Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Minor magic item.


Social Check DCs


Gorgûm Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white tunic with pastel highlights, and long black pants that bunch up around his shoes. He has shaved his head bald. His eyes are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Barkeep business at a young age. His childhood dream was to be a Interpreter, but he was a colossal failure. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Gorgûm Hayhurst, Male Half-Orc Ranger 6
Medium (5'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)9 (-1) 14 (+2)11 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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