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Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown painted combat armor at almost all times. His gray fur is lengthy. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Criminal record. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Ethereal Treat, Male Tabaxi Bard 8
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 16
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)22 (+6) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Sleight of Hand +9, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d10+1, Ranged +9 / 2d10+6, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 2000 sp. Malachite (14 gp). Rose (20 gp).


Social Check DCs


Sun Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her red fur has been sun bleached extensively. Her copper eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sun took refuge in the old dungeon and found the beat up shortspear and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Nature, Adventurer. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Sun Shoe, Female Tabaxi Warrior 2
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Senteq Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy tan suit. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and many gnolls want him driven away

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Senteq Shadowcloak, Male Gnome Expert 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)6 (-2) 17 (+3)9 (-1)
Skills Nature +0, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear red pants and tee shirts. His red hair is slicked back into a classic pompadour. His skin is flawless and his amber eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Gildmak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Bonds: Poor, Attractive, Religious, Military. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Gildmak Greenbottle, Male Halfling Commoner 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Avice Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a violet and white robe with the hood down. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her hair is chestnut and very short. Her green eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.

History: She was born several months after her father was called into army service. A few years later when the east was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Rich, Nature, Military, Immigrant. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Avice Dulmage, Female Half-Elf Warlock 12
Medium (4'7") Half-Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Red-brown spinel (70 gp).


Social Check DCs

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