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Advanced [show]


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his rusty crest to look like a famous performer. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast mountains. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Salasar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Nature, Criminal record. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Monk 8
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Black pearl (300 gp).


Social Check DCs


Falkrunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She wears a grey tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Falkrunn's first love is herself. Her second love is also herself. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a criminal king-pin and mafia family Falkrunn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Falkrunn decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Falkrunn Goldfinder, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Fenriz Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and white. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Bonds: Poor, Guardian, Religious, Mentor. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Fenriz Light, Male Tiefling Druid 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Celestial, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. His skin is also unnaturally pale. He is bald on top and has large silver tufts of hair around his ears. His eyes are gray and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing music.

History: Himo was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic, Persistence. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Himo Caerdonel, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp.


Social Check DCs


Oriff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. Her black hair is knotted and matted. Her eyes are violet and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is an amazing painter.

History: From birth she was tutored by a cruel and relentless mentor. Her father had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Mentor, Rich. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Oriff Trueanvil, Female Dwarf Aristocrat 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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