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Advanced [show]


Gennal Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Jeweler uniform. His auburn hair is braided into rings. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Gennal grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has achieved small success as a Jeweler.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Athletic. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Gennal Tiltathana, Male Elf Cleric 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Nicor Calm, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His brown hair is matted, messy, and big. This gold eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born at the edge of vast island. In his 16th year, his parents were killed by a illithids raid, leaving Nicor alone in the world. After a stint in an orphanage, he was adopted. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Nicor Calm, Male Tiefling Expert 3
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: A delicate brass dragon egg (10 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Enialis Holimion, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light blue in addition to tight pants. With a patchy red beard and wild red hair. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the east. Cursed with lycanthropy at a very young age, Enialis has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and revenge

Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Poor, Job. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Enialis Holimion, Male Elf Warrior 5
Medium (5'3") Elf, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 7 (-2)17 (+3) 12 (+1)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5

Possessions: 800 gp. White opal (1400 gp). Citrine (50 gp). Moonstone (50 gp). 1 Minor magic item.


Social Check DCs


Aline Ramsay, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright brown hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aline lived on a farm with her mother, near the main road leading to a nearby town. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Aline began to lead the lost caravan. She has been saving her money to try and buy her sister's freedom.

Motivation: Retire the richest woman in the east; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Aline Ramsay, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 16 (+3)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. Smoky quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Bulzo Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and is wearing the road beaten gear of a warrior. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: Sold as a small child to a necromancer, Bulzo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Pacifist, Logical. Flaws: Cynical. Bonds: Attractive, Mentor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Bulzo Nimblefingers, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Golden yellow topaz (1500 gp).


Social Check DCs

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