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Advanced [show]


Dayereth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a blue and tan robe with the hood down. Beneath his clothing is a huge mess of scar tissue. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Elven culture. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Flaws: Racist, Fearful, PTSD. Bonds: Slave, Nature. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Dayereth Koehlanna, Male Elf Wizard 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Sardonyx (50 gp). Aquamarine (300 gp). Lapis lazuli (5 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Qemuel Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky green painted plate armor. He wears his red hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Qemuel will drive conversation. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Qemuel was born on a far northern plains where he grew up under the tutelage of his mother, an expert Shoemaker. He was granted arcane powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Extrovert, Gifted. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Qemuel Flair, Male Tiefling Ranger 11
Medium (6'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1100 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and red handkerchief worn on his left side. His cinnamon fur is long and unkept. He has a dull look in his copper eyes.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Laborer soon after.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Sun Grass, Male Tabaxi Fighter 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Coral (110 gp). Moonstone (80 gp). Sardonyx (80 gp).


Social Check DCs


Verin Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She has a moderate pudge and is not very fit. She keeps her blue hair in a flapper bob. Her ears are large.

Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Mason, Verin learned a great deal about her father's area of expertise. When Verin reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Job, Military, Criminal record. Occupation: Mason

Voice: German accent

Attributes [hide]

Verin Flaw, Female Tiefling Warrior 12
Medium (5'1") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 102 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Arcana +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: Alexandrite (1000 gp). Brown-green garnet (90 gp). Chrysoprase (40 gp). Tourmaline (90 gp). Red spinel (90 gp). Star ruby (700 gp).


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This western man has a large blue mantle and cape that has been intricately interwoven into his tan robe. His clothes are grease stained in places. His hair, while still mostly black, has prominent grey streaks. He has brown eyes and a blue hat with a tan feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has worked as a Painter like his mother before him.

Motivation: To be a Sailor again; and he is unsatisfied with his job

Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Erky Garrick, Male Gnome Bard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 39000 sp. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs

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